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Storing the log type names in a map results in them getting re-sorted by their keys, which doesn't quite give us the sorting we want. In particular, the Achievements category ended up being sorted at R (for RetroAchivements) instead of at A. Every use of the map is just iterating through it, so there's no real reason why it has to be a map anyway. |
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ConsoleListener.h | ||
ConsoleListenerDroid.cpp | ||
ConsoleListenerNix.cpp | ||
ConsoleListenerWin.cpp | ||
Log.h | ||
LogManager.cpp | ||
LogManager.h |