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also require this extention (OGL3.0), but it have one _realy_ big advantage: - now it's possible to blit between different texture sizes, so all util draw calls can be implemented as blit |
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.. | ||
Core | ||
DSPSpy | ||
DSPTool | ||
Plugins | ||
TestSuite | ||
UnitTests | ||
VSProps | ||
CMakeLists.txt | ||
Dolphin_2010.sln |