dolphin-emulator/Source/Core/VideoCommon
2025-07-21 14:07:26 +09:00
..
Assets VideoCommon: remove 'GetByteSizeInMemory()' from custom asset, it is not needed anymore 2025-06-06 23:03:02 -05:00
GraphicsModSystem Source: Remove redundant lambda parameter lists 2025-06-14 10:19:31 +02:00
AbstractFramebuffer.cpp
AbstractFramebuffer.h
AbstractGfx.cpp VideoCommon: Rename Renderer to EFBInterface. 2025-03-12 21:09:16 -05:00
AbstractGfx.h VideoBackends:Vulkan: Don't try to present if swapchain acquire failed 2024-10-02 19:22:16 -05:00
AbstractPipeline.h C++20: Synthesize operator!= From operator== 2024-10-10 20:23:55 -07:00
AbstractShader.h
AbstractStagingTexture.cpp Replace 'reinterpret_cast' with 'static_cast' 2024-11-08 07:26:47 +01:00
AbstractStagingTexture.h
AbstractTexture.cpp Externals / VideoCommon: update imgui to 1.91.7 and implot to v0.16; imgui changed types for ImTextureId, which was addressed by using an implicit cast 2025-01-20 14:47:14 -06:00
AbstractTexture.h Externals / VideoCommon: update imgui to 1.91.7 and implot to v0.16; imgui changed types for ImTextureId, which was addressed by using an implicit cast 2025-01-20 14:47:14 -06:00
AsyncRequests.cpp VideoCommon: Eliminate EFBAccessType enum. Eliminate union and switch statement handler in AsyncRequests. 2025-03-14 00:59:41 -05:00
AsyncRequests.h VideoCommon: Use MoveOnlyFunction for AsyncRequests. 2025-04-27 20:07:13 -05:00
AsyncShaderCompiler.cpp Refactor: Make loop non-infinite instead in AsyncShaderCompiler. 2025-02-05 20:06:59 -05:00
AsyncShaderCompiler.h
BoundingBox.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
BoundingBox.h
BPFunctions.cpp Vulkan: Add support for unrestricted depth range. 2025-07-21 14:07:26 +09:00
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp BPStructs: Add TODO for unsafe usage of GetTicks. 2025-04-08 19:58:31 -05:00
BPStructs.h
CMakeLists.txt VideoCommon: watch texture pack folder for texture reloads (from dynamic input textures) 2025-06-06 23:03:02 -05:00
CommandProcessor.cpp VideoCommon: reset some CP registers during PI_FIFO_RESET 2025-05-05 21:18:37 +01:00
CommandProcessor.h VideoCommon: remove unused struct fields 2025-06-24 19:38:45 +01:00
ConstantManager.h Cache normals in addition to binormals and tangents 2024-10-12 10:32:41 -07:00
Constants.h
CPMemory.cpp
CPMemory.h
CPUCull.cpp
CPUCull.h
CPUCullImpl.h
DataReader.h
DriverDetails.cpp
DriverDetails.h
EFBInterface.cpp VideoCommon: Fix out-of-bounds and disabled EFB access. 2025-03-26 01:23:16 -05:00
EFBInterface.h VideoCommon: Fix out-of-bounds and disabled EFB access. 2025-03-26 01:23:16 -05:00
Fifo.cpp
Fifo.h
FramebufferManager.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
FramebufferManager.h
FramebufferShaderGen.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
FramebufferShaderGen.h
FrameDumper.cpp VideoConfig: Eliminate frame dumping members. 2025-03-16 04:30:06 -05:00
FrameDumper.h
FrameDumpFFMpeg.cpp fmt: Replace deprecated fmt::localtime usage with Common::LocalTime 2025-06-04 13:32:12 +02:00
FrameDumpFFMpeg.h VideoCommon: Limit maximum denominator for MPEG4 2025-05-12 18:54:42 +02:00
FreeLookCamera.cpp
FreeLookCamera.h Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
GeometryShaderGen.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
GeometryShaderGen.h
GeometryShaderManager.cpp
GeometryShaderManager.h
GXPipelineTypes.h C++20: Synthesize operator!= From operator== 2024-10-10 20:23:55 -07:00
HiresTextures.cpp VideoCommon: watch texture pack folder for texture reloads (from dynamic input textures) 2025-06-06 23:03:02 -05:00
HiresTextures.h VideoCommon: use CustomResourceManager in the texture cache and hook up to our hires textures 2025-06-06 23:03:02 -05:00
IndexGenerator.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
IndexGenerator.h
LightingShaderGen.cpp VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
LightingShaderGen.h VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
LookUpTables.h
NativeVertexFormat.h
NetPlayChatUI.cpp VideoCommon/NetPlayChatUI: Replace msg with structured binding 2025-05-01 14:11:55 +02:00
NetPlayChatUI.h
NetPlayGolfUI.cpp
NetPlayGolfUI.h
OnScreenDisplay.cpp Externals / VideoCommon: update imgui to 1.91.7 and implot to v0.16; imgui changed types for ImTextureId, which was addressed by using an implicit cast 2025-01-20 14:47:14 -06:00
OnScreenDisplay.h Remove redundant semicolons 2024-08-20 14:59:54 +02:00
OnScreenUI.cpp Fix broken merge of PR #13181 2025-03-15 17:23:39 +01:00
OnScreenUI.h
OnScreenUIKeyMap.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PerformanceMetrics.cpp Source: Remove redundant lambda parameter lists 2025-06-14 10:19:31 +02:00
PerformanceMetrics.h Core, VideoCommon: Fix crash at shutdown due to destructor ordering 2025-04-28 07:11:53 +03:00
PerformanceTracker.cpp Core, VideoCommon: Fix crash at shutdown due to destructor ordering 2025-04-28 07:11:53 +03:00
PerformanceTracker.h Core, VideoCommon: Fix crash at shutdown due to destructor ordering 2025-04-28 07:11:53 +03:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp VideoCommon: fix pixel shader gen error about structure not being fully initialized 2025-06-05 01:37:45 -05:00
PixelShaderGen.h VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
PostProcessing.h
Present.cpp VideoConfig: Eliminate frame dumping members. 2025-03-16 04:30:06 -05:00
Present.h Core/VideoCommon: Push presentation time calculated from CPU thread to GPU thread. 2025-03-10 16:40:46 -05:00
RenderState.cpp Enable anisotropic filtering when the game requests it 2025-03-17 20:46:19 -05:00
RenderState.h Enable anisotropic filtering when the game requests it 2025-03-17 20:46:19 -05:00
sfont.inc
ShaderCache.cpp VideoCommon: move vertex shader gen logic to a 'process_vertex()' function, to eventually allow for custom shaders to override vertex logic 2025-05-24 01:27:58 -05:00
ShaderCache.h
ShaderGenCommon.cpp VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
ShaderGenCommon.h VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
Spirv.cpp Source: Remove redundant lambda parameter lists 2025-06-14 10:19:31 +02:00
Spirv.h
Statistics.cpp Source: Remove redundant lambda parameter lists 2025-06-14 10:19:31 +02:00
Statistics.h
TextureCacheBase.cpp VideoCommon: use CustomResourceManager in the texture cache and hook up to our hires textures 2025-06-06 23:03:02 -05:00
TextureCacheBase.h VideoCommon: use CustomResourceManager in the texture cache and hook up to our hires textures 2025-06-06 23:03:02 -05:00
TextureConfig.cpp C++20: Synthesize operator!= From operator== 2024-10-10 20:23:55 -07:00
TextureConfig.h VideoCommon: add formatter for AbstractTextureType 2025-01-20 14:24:54 -06:00
TextureConversionShader.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
TextureConversionShader.h
TextureConverterShaderGen.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
TextureConverterShaderGen.h
TextureDecoder.h
TextureDecoder_Common.cpp linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
TextureDecoder_Generic.cpp linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
TextureDecoder_Util.h
TextureDecoder_x64.cpp linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
TextureInfo.cpp GCC: Remedy NRVO Fails 2025-03-10 12:38:03 -07:00
TextureInfo.h
TextureUtils.cpp
TextureUtils.h
TMEM.cpp
TMEM.h
UberShaderCommon.cpp
UberShaderCommon.h
UberShaderPixel.cpp VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
UberShaderPixel.h VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
UberShaderVertex.cpp Cache normals in addition to binormals and tangents 2024-10-12 10:32:41 -07:00
UberShaderVertex.h
VertexLoader.cpp
VertexLoader.h
VertexLoader_Color.cpp
VertexLoader_Color.h linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
VertexLoader_Normal.cpp Cache normals in addition to binormals and tangents 2024-10-12 10:32:41 -07:00
VertexLoader_Normal.h linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
VertexLoader_Position.cpp
VertexLoader_Position.h linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
VertexLoaderARM64.cpp Cache normals in addition to binormals and tangents 2024-10-12 10:32:41 -07:00
VertexLoaderARM64.h
VertexLoaderBase.cpp VertexLoaderBase: Allow the vertex loader type to be set via config 2025-01-24 18:31:42 -05:00
VertexLoaderBase.h linter: Apply clang-format 19.1 formatting 2025-04-23 11:19:20 +02:00
VertexLoaderManager.cpp VideoCommon: Implement primitive breaking for primitive lists 2024-10-29 22:38:22 -05:00
VertexLoaderManager.h Cache normals in addition to binormals and tangents 2024-10-12 10:32:41 -07:00
VertexLoaderUtils.h
VertexLoaderX64.cpp Source: Remove redundant lambda parameter lists 2025-06-14 10:19:31 +02:00
VertexLoaderX64.h
VertexManagerBase.cpp VideoCommon: fix a mali bug by moving the perf queries back to being close to the draw call, having them apart seems to cause errors on some devices 2025-04-01 18:32:42 -05:00
VertexManagerBase.h Cache normals in addition to binormals and tangents 2024-10-12 10:32:41 -07:00
VertexShaderGen.cpp VideoCommon: move vertex shader gen logic to a 'process_vertex()' function, to eventually allow for custom shaders to override vertex logic 2025-05-24 01:27:58 -05:00
VertexShaderGen.h VideoCommon: move vertex shader gen logic to a 'process_vertex()' function, to eventually allow for custom shaders to override vertex logic 2025-05-24 01:27:58 -05:00
VertexShaderManager.cpp Vulkan: Add support for unrestricted depth range. 2025-07-21 14:07:26 +09:00
VertexShaderManager.h VertexShaderManager: Eliminate unnecessary m_viewport_correction member. 2025-03-11 03:55:57 -05:00
VideoBackendBase.cpp VideoBackendBase: Remove redundant unique_ptr reset 2025-07-09 14:12:06 -07:00
VideoBackendBase.h VideoCommon: Create AsyncRequests directly in MMU code to eliminate EFB-related functions in VideoBackendBase. 2025-03-14 01:14:51 -05:00
VideoCommon.h Vulkan: Add support for unrestricted depth range. 2025-07-21 14:07:26 +09:00
VideoConfig.cpp Source: Remove redundant lambda parameter lists 2025-06-14 10:19:31 +02:00
VideoConfig.h Vulkan: Add support for unrestricted depth range. 2025-07-21 14:07:26 +09:00
VideoEvents.h
VideoState.cpp
VideoState.h
Widescreen.cpp VideoCommon: fix -Wshadow-uncaptured-local warning and simplify 2024-10-16 18:36:00 +01:00
Widescreen.h
XFMemory.cpp
XFMemory.h
XFStateManager.cpp
XFStateManager.h
XFStructs.cpp Replace 'reinterpret_cast' with 'static_cast' 2024-11-08 07:26:47 +01:00
XFStructs.h