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The switch statements in these functions appear to get transformed into an if..else chain on NVIDIA's OpenGL/Vulkan drivers, resulting in lower performance than the D3D counterparts. Transforming the switch into a binary tree of ifs can increase performance by up to 20%. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |