dolphin-emulator/Source/Core/Core
2019-02-20 17:44:55 -06:00
..
Boot Fix -Wmissing-declarations warning 2019-02-01 03:06:01 +00:00
Config Android: Default backendMultithreading to false on android 2019-01-25 19:22:07 -05:00
ConfigLoaders Automatic disc change for 2-disc games 2019-01-04 09:24:38 +01:00
Debugger
DSP
FifoPlayer Use empty instead of size 2019-02-13 00:03:49 +01:00
HLE Use empty instead of size 2019-02-13 00:03:49 +01:00
HW WiimoteEmu: Minor accuracy fixes. 2019-02-20 17:44:55 -06:00
IOS Merge pull request #7798 from ShFil119/impr/empty 2019-02-13 01:59:43 +00:00
PowerPC Merge pull request #7642 from MerryMage/fprf-whole 2018-12-28 06:37:43 -05:00
ActionReplay.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
ActionReplay.h Netplay: Sync codes 2018-10-29 23:00:51 +01:00
Analytics.cpp Core: Fix some warnings 2019-01-25 21:21:22 +01:00
Analytics.h Analytics: add simple framework for game quirks reporting 2018-11-15 03:32:49 +01:00
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Core/BootManager: Disable bluetooth passthrough when booting NetPlay 2018-12-17 18:22:13 -05:00
BootManager.h
CMakeLists.txt WiimoteEmu: Major renaming and cleanup. 2019-02-02 19:40:31 -06:00
CommonTitles.h
ConfigManager.cpp ConfigManager: add save/load for Jit debug options 2018-12-21 15:06:37 -05:00
ConfigManager.h ConfigManager: add save/load for Jit debug options 2018-12-21 15:06:37 -05:00
Core.cpp ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android. 2019-01-10 18:32:16 -06:00
Core.h
Core.vcxproj WiimoteEmu: Remove redundant Matrix library and use the one in Common. 2019-02-03 12:02:02 -06:00
Core.vcxproj.filters WiimoteEmu: Remove redundant Matrix library and use the one in Common. 2019-02-03 12:02:02 -06:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp
DSPEmulator.h
GeckoCode.cpp PowerPC: Remove separate macros for paired singles 2018-12-25 10:35:09 -05:00
GeckoCode.h Netplay: Sync codes 2018-10-29 23:00:51 +01:00
GeckoCodeConfig.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp Core/HotkeyManager: Fix default hotkey conflicts 2019-01-27 06:20:01 -05:00
HotkeyManager.h
MachineContext.h
MemoryWatcher.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
Movie.h WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
NetPlayClient.cpp Minor fixes to translatable strings 2019-02-13 18:54:45 +01:00
NetPlayClient.h Merge pull request #7580 from Techjar/netplay-padmapping-type 2019-01-16 21:57:38 +01:00
NetPlayProto.h Merge pull request #7580 from Techjar/netplay-padmapping-type 2019-01-16 21:57:38 +01:00
NetPlayServer.cpp Minor fixes to translatable strings 2019-02-13 18:54:45 +01:00
NetPlayServer.h Merge pull request #7580 from Techjar/netplay-padmapping-type 2019-01-16 21:57:38 +01:00
PatchEngine.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
PatchEngine.h
State.cpp Advance save state version. 2019-02-02 19:40:30 -06:00
State.h
SysConf.cpp
SysConf.h
TitleDatabase.cpp
TitleDatabase.h
WiiRoot.cpp NetPlay: Add full Wii save sync 2018-11-19 06:37:09 -05:00
WiiRoot.h
WiiUtils.cpp WiiUtils: Clear IPL.TID when re-installing a title manually 2018-12-25 20:49:11 +01:00
WiiUtils.h