forked from mirrors/SpecialMobs
Remove unused mixin, update mixins to target Java 17, aiStep is forge-only?
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f7a6b83578
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d7131d348d
3 changed files with 2 additions and 71 deletions
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@ -17,7 +17,7 @@ public abstract class BlazeMixin extends Monster {
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super(entityType, level);
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}
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@Inject(at=@At("HEAD"), method="aiStep")
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@Inject(at=@At("HEAD"), method="aiStep", remap = false)
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public void aiStep(CallbackInfo ci) {
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CommonMixinHooks.handleBlazeSmoke((Blaze)(Object)this);
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}
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@ -1,69 +0,0 @@
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package fathertoast.specialmobs.common.mixin;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import net.minecraft.client.GameSettings;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.renderer.IRenderTypeBuffer;
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import net.minecraft.client.renderer.entity.EntityRendererManager;
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import net.minecraft.client.renderer.entity.ItemRenderer;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.resources.IReloadableResourceManager;
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import net.minecraft.world.IWorldReader;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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/**
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* This is our EntityRendererManager mixin!
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*
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* All mixin classes must be annotated with @Mixin(TargetClass)
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*
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* Also note that all mixin classes must exist in their own dedicated mixin package. Having a non-mixin class
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* inside the package you have specified to be your mixin package will not go well.
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*
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* Its a good rule of thumb to make your mixin classes abstract, as they should never be instantiated.
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*
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* This mixin example is not fantastic as it only scratches the surface of the worm can that is mixin,
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* but I figured it at least had some relevance since shadow render canceling was a topic earlier.
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*
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* NOTE: All mixins must be registered in the mod's mixin config.
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* the mixin config can be found inside the mod's resources folder: "specialmobs.mixins.json".
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* When you remove this mixin from the config, it will no longer be active.
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*/
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@Mixin(EntityRendererManager.class)
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public abstract class EntityRendererManagerMixin {
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/**
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* Constructor matching target class constructor. Not required in this case, but generally nice to have
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*/
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public EntityRendererManagerMixin(TextureManager textureManager, ItemRenderer p_i226034_2_, IReloadableResourceManager resourceManager, FontRenderer fontRenderer, GameSettings gameSettings) {
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}
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/**
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* Simple redirect injection.
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*
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* Here we use the @Redirect annotation on a target method in our mixin target class.
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* This annotation lets us swap out invocations in the target method with our own.
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*
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* The first parameter of annotation is the target method name; the method we will be messing around with
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* The second parameter is the "at" (where in the target method should we look for invocations to swap?)
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*
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* There are various ways to determine where we want to do things, but in this specific example,
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* we want to cancel every call to "renderShadow" in the target method.
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*
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* value = "INVOKE" - This specifies that we should only look for INVOKE opcodes
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* target = "Lnet/minecraft/client..blah..blah" - This is the full name of the member we want to redirect, in this case "renderShadow"
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*
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* As you can see, our injection method has an empty body. This is because we wish to do absolutely nothing instead of rendering entity shadows.
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*
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* NOTE: It is required that our injected method has the same parameters as our target, as shown below.
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* the "name" of our injection method does not matter. It can be anything, but its not a bad idea to
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* name it something intuitive.
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*/
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@Redirect(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/entity/EntityRendererManager;renderShadow(Lcom/mojang/blaze3d/matrix/MatrixStack;Lnet/minecraft/client/renderer/IRenderTypeBuffer;Lnet/minecraft/entity/Entity;FFLnet/minecraft/world/IWorldReader;F)V"))
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public void onRender(MatrixStack matrixStack, IRenderTypeBuffer buffer, Entity entity, float p_229096_3_, float p_229096_4_, IWorldReader worldReader, float p_229096_6_) {
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}
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}
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@ -1,7 +1,7 @@
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{
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"required": true,
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"package": "fathertoast.specialmobs.common.mixin",
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"compatibilityLevel": "JAVA_8",
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"compatibilityLevel": "JAVA_17",
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"minVersion": "0.8",
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"refmap": "specialmobs.mixins.refmap.json",
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"mixins": [
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